When the sequel to the medieval graveyard management simulation, 'Graveyard Keeper', was recently unveiled, it triggered a wave of discussions on social media. Many players suspected that the new promotional visuals exhibited characteristics of generative artificial intelligence, leading to increased scrutiny and speculation among the fanbase.
Amidst growing accusations from players, the Chief Technology Officer and co-founder of Lazy Bear, Slava Cherkasov, took to social platforms to address the issue. He clarified that although he actively engages in personal experimentation with various AI models—a practice he believes is essential for those in technology—these explorations are entirely separate from the production of 'Graveyard Keeper 2'. Cherkasov asserted that the game's art, sound, and music are created by a dedicated team of human artists, with no AI involvement in these aspects.
The community's response to this clarification has been varied. Some players expressed satisfaction and relief, accepting the developer's explanation and dismissing earlier suspicions as premature. However, others remained skeptical, suggesting that the company might be testing the waters to gauge player tolerance for AI-generated content in their projects, and advocating for a continued firm stance against the integration of AI in game development.